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AutoBuddy · Product / UX case study

Turning an auto-garage's everyday operations into one product.

Three AutoBuddy mobile product concepts showing onboarding, the garage dashboard, and vehicle service history

I explored how independent auto garages could move from fragmented, manual workflows to a more connected digital workspace for managing customers, vehicles, repairs, inventory and payments.

I owned the product exploration from research and problem definition through UX, prototyping and usability testing.

Shape
0 → 1 product concept
Practice
Product discovery, UX research, prototyping
Core question
How might we make running an auto garage simpler?

01 · Understanding the work

Understanding what actually happens inside a garage.

Before designing, I needed to understand the operation: the people doing the work, the workflows they followed, and the tools already in use.

Interviews, a survey, competitive analysis, and field insights revealed a fragmented environment where customers, mechanics, owners, and records were often connected through manual or disconnected processes.

6
Garage professionals interviewed
Survey
Garage operations and workflows
Competitive analysis
Existing garage-management solutions
Field insights
Customers, mechanics, and owners

02 · From research to product

Turning messy workflows into a product system.

The research helped identify the core areas that needed to connect, rather than treating every garage task as a separate feature.

  1. 01Research
  2. 02Insights
  3. 03Opportunities
  4. 04Information architecture
  5. 05Prototype
  6. 06Test
  7. 07Iterate

The goal was not simply to digitize individual tasks. It was to shape a connected workspace around garage operations.

03 · Designing the experience

From fragmented workflows to one workspace.

I translated the product system into a mobile-first experience that brought the operation's recurring workflows closer together. The idea was to build AutoBuddy as a progressive web app (PWA), allowing the same connected workspace to adapt across desktop and mobile.

01

Repair Orders

Follow jobs from customer and vehicle intake through completion.

Design concept explored in the original case study
02

Inventory

Keep parts, stock levels, and usage connected to the work.

Design concept explored in the original case study
03

Popular Services

Reuse service packages instead of rebuilding common work each time.

Design concept explored in the original case study
04

Business Overview

Create visibility across the operation from one workspace.

Design concept explored in the original case study
01 · Popular Services across devicesThe PWA concept brought the same garage workspace to larger screens while keeping recurring services close to the repair-order flow.
02 · Choose a serviceA focused step connects the selected vehicle to a reusable service before assigning a mechanic.
03 · Confirm the repair orderService, mechanics, notes, and spare parts come together for a final review.

04 · Usability testing

Testing didn’t just validate the design. It changed it.

Three participants who had worked in or owned an auto repair or maintenance business in the prior 12 months completed a remote, moderated Think Aloud test using Figma Mirror and Lookback.

All assigned key tasks were completed. The overall System Usability Scale result was described as “good”; no numeric score was reported.

Create account
98s
Create repair order
115s
Create counter sale order
102s
Book new inventory
75s
Observation

Garages repeat common services.

Insight

Common work should be reusable.

Product response

Popular Services.

New flow

Select service → automatically configure repair order.

Popular Services became the main iteration story. Testing exposed an opportunity to preconfigure pricing, taxes, inventory changes and charges, and labor charges for repeated work.

  • Make progress through a task more visible.
  • Prevent errors around the floating create-order action.
  • Improve access to help and documentation.

05 · My contribution

Across the product loop.

I worked across the lifecycle, connecting research, product definition, interaction design, and validation rather than treating design as a standalone phase.

Research → Insight → Opportunity → Prototype → Test → Iteration

  • Product discovery
  • User research
  • Problem definition
  • Competitive analysis
  • Information architecture
  • UX/UI design
  • Prototyping
  • Usability testing
  • Product iteration

06 · What I learned

Three lessons I carried forward.

01

Start with workflow, not screen

Understanding how the garage operated made it possible to design the relationships between tasks before deciding how any single screen should work.

02

Test product, not assumptions

Task completion showed that the core flows worked, while observation revealed where the product model still needed to change.

03

Good products reduce repeated decisions

Popular Services turned recurring work into reusable setup, reducing the need to reconstruct pricing, taxes, inventory, and labor each time.

Original case study

Want to explore the original research and design process?

Read the original AutoBuddy case study on Medium ↗